1/26/10

Tate Game Part One


In groups we were asked to create a product that could be sold at Tate shops around the country. As game design student we opted to create a game.
After a few false starts with some ideas that could not be developed we eventually came up with a board game idea that has potential. The idea came to the group when we started to think about are target demographic, social young males and females that have a disposable income and an active interest in art. The idea is that each player has to collect and trade famous pieces of art that will be placed inside each player’s gallery to attract visitors. The first player to reach a finite number of visitors is the winner.
Each piece of Art will be represented on a card, which will have a picture of the artwork as well as the artist, the genre (i.e. modern, classical) and the amount of visitors it will attract. If the player has three cards that incorporate the same genre or artist the player get a bonus to the amount of visitors they attract.
For a card to attract visitors it has to be placed into one of the six slots in the player’s gallery. In a single turn the player can decide to pick up a new card at random, place a card into the gallery or trade cards with other players.
This is the basic concept of the game and I feel with more time to further develop ideas it could create a very compelling experience.

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