2/26/10

Paper prototype

Now that my group have decided on the rules and structure for the game we will now create a paper prototype, so that we will be able to play a rough version of are game so that we can see if any thing to be changed or adjusted.

After creating some very rough cards and boards we played about three rounds of the game adjusting the rules slightly with each consecutive game. With the first game there was some definite communication problems with the group with two out of the three of us playing not fully understanding the rules, this resulted in me winning rather quickly and two members of the group getting very frustrated. This still helped as it highlighted that a good understanding for the rules was definitely needed and I managed to win within 5minietes making that game much shorter than anticipated.

On the second play we revised the rules so that a larger score was needed and I went though all of the rules again so that the team understood them all. This second game was much more successful with the game lasting a amount of time we where aiming for this was partly due to the increased score target and the fact that as we all knew the rules we where trying to stop each player form reaching the score that would able them to win.

The third and final play though we did went very similar as the second play it went very smoothly and was very fun. These paper prototype should me that nothing is perfect and also highlighted to me that although I may understand some thing clearly it does not guaranty that the rest of the group does.

2/4/10

Good Podcast

Hey this podcast is by the pepole that made Bioshock, they talk about how they decided on some of the stuff that did and did not make it into that game and the others they have created. Its quite funny i thought it was intresting, hope you do to your find it at;
http://irrationalgames.com/insider/irrational-podcast/